As part of my specialist project at university, I decided to do a full body character sculpt. This involved character design, modelling, and sculpting. The aim was to create a character that was fun to make and look at. I didn’t want to make the generic muscly warrior, and instead try something different. For inspirationContinue reading “Gerald the friendly ogre”
Author Archives: adriancathie
Still Life Compositing
As part of a university assignment, I created this piece. The exercise was in lighting, rendering, and compositing. Prior to this, I had barely any experience in compositing and rendering, so I found it a very educational experience. It was created in Maya, using Vray 2.0, and then comped in Nuke. The assignment was toContinue reading “Still Life Compositing”